深入理解ARM體系架構(S3C6410)---ad轉化實例
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lcd相關代碼:
lcd字符顯示子程序:
ad轉化器相關代碼:
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- void
adc_init() - {
char preScaler = 66500000/2500000 - 1; //PCLK=66M rADCCON = (1<<14)|(preScaler<<6)|(0<<3)|(0<<2);//通道AIN0 // rADCCON =0x44c1;//通道AIN0 - }
- int
read_adc() - {
rADCCON |= 0x01; //start ADC while(rADCCON & 0x1); //check if Enable_start is low while(!(rADCCON & 0x8000)); //check if EC(End of Conversion) flag is high return ( (int)rADCDAT0 & 0x3ff ); - }
- void
delay_adc() - {
int i,j; for(i=0;i<10000000;i++) for(j=0;j>10000000;j++); - }
lcd相關代碼:
初始化子程序:
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- void
LCD_Init(void) - {
//設置LCD調光 //rGPFCON |= (1<<30); //設置LCD調光管腳GPF15(PWM1)為輸出 //rGPFDAT |= (1<<15); //rGPFDAT = 0x00002000; //rGPFPUD &= ~(1<<30); //rGPFPUD = 0x00000000; //設置VD0~15 rGPICON = 0xaaaaaaaa; //設置GPI0~15為LCD VD0~15 rGPIPUD = 0xffffffff; //設置VD16~23和HSYNC、VSYNC、VDEN、VCLK rGPJCON = 0x00aaaaaa; rGPJPUD = 0xffffffff; rWINCON0 &= ~(1<<0); //LCD寄存器設置 rSPCON &= (~0x3); rSPCON |= (1<<0); //設置RGBI/F配置 rMIFPCON &= ~(1<<3); //設置LCD支路為一般模式 rVIDCON0 = (0<<29)|(0<<26)|(0<<17)|(1<<16)|(9<<6)|(0<<5)|(1<<4)|(0<<3)|(0<<2); rVIDCON1 = 1<<7; //1=RGB類型LCD設備在VCLK上升沿得到視頻數(shù)據(jù) //設置屏的時序 rVIDTCON0 = (0x00<<16)|(0x00<<8)|(0x02<<0); rVIDTCON1 = (0x2d<<16)|(0x04<<8)|(0x06<<0); rVIDTCON2 = (271<<11)|(479<<0); //設置窗口格式 rWINCON0 = 11<<2; //設置24BPP //設置窗口位置 rVIDOSD0A = (0<<11)|(0<<0); rVIDOSD0B = (479<<11)|(271<<0); rVIDOSD0C = (((480*272)&0xffffff)<<0); //4.3屏幕分辨率480*272 //設置Window1的開始和結束的緩存地址與地址在內存中的存放地址以及緩存的大小 rVIDW00ADD0B0 = ((addr>>24)<<24)|(addr&0xffffff); rVIDW00ADD1B0 = (addr&0xffffff + 480*272); rVIDW00ADD2 = (0<<13)|(480<<0); //設置抖動 rDITHMODE=(1<<5)|(1<<3)|(1<<1)|(1<<0); //開顯示 rVIDCON0 |= (3<<0); rWINCON0 |= (1<<0); - }
lcd字符顯示子程序:
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- void
Paint_text(unsigned int x, unsigned int y, unsigned int color, unsigned char ch[], unsigned int lengx,int lengy){ int i, j, test, t = -1; for(i = 0; i < lengy; i++){ for(j = 0; j < lengx; j++){ if(j%8 == 0){ test = 0x80; t++; } if(ch[t] & test) LCD_BUFFER[y+i][x+j] = color; else LCD_BUFFER[y+i][x+j] = 0xffffff; test >>= 1; } } - }
頭文件中字符數(shù)據(jù)定義:
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- unsigned
char charnum[10][16]={ - {0x00,0x00,0x00,0x18,0x24,0x42,0x42,0x42,0x42,0x42,0x42,0x42,0x24,0x18,0x00,0x00},
- {0x00,0x00,0x00,0x10,0x70,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x7C,0x00,0x00},
- {0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x04,0x04,0x08,0x10,0x20,0x42,0x7E,0x00,0x00},
- {0x00,0x00,0x00,0x3C,0x42,0x42,0x04,0x18,0x04,0x02,0x02,0x42,0x44,0x38,0x00,0x00},
- {0x00,0x00,0x00,0x04,0x0C,0x14,0x24,0x24,0x44,0x44,0x7E,0x04,0x04,0x1E,0x00,0x00},
- {0x00,0x00,0x00,0x7E,0x40,0x40,0x40,0x58,0x64,0x02,0x02,0x42,0x44,0x38,0x00,0x00},
- {0x00,0x00,0x00,0x1C,0x24,0x40,0x40,0x58,0x64,0x42,0x42,0x42,0x24,0x18,0x00,0x00},
- {0x00,0x00,0x00,0x7E,0x44,0x44,0x08,0x08,0x10,0x10,0x10,0x10,0x10,0x10,0x00,0x00},
- {0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x24,0x18,0x24,0x42,0x42,0x42,0x3C,0x00,0x00},
- {0x00,0x00,0x00,0x18,0x24,0x42,0x42,0x42,0x26,0x1A,0x02,0x02,0x24,0x38,0x00,0x00}};
- unsigned
char charnumc[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x22,0x40,0x40,0x40,0x22,0x1C,0x00,0x00}; - unsigned
char charnumo[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x42,0x42,0x42,0x42,0x42,0x3C,0x00,0x00}; - unsigned
char charnumn[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xDC,0x62,0x42,0x42,0x42,0x42,0xE7,0x00,0x00}; - unsigned
char charnumv[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE7,0x42,0x24,0x24,0x28,0x10,0x10,0x00,0x00}; - unsigned
char charnume[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x42,0x7E,0x40,0x40,0x42,0x3C,0x00,0x00}; - unsigned
char charnumr[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xEE,0x32,0x20,0x20,0x20,0x20,0xF8,0x00,0x00}; - unsigned
char charnums[]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x42,0x40,0x3C,0x02,0x42,0x7C,0x00,0x00}; - unsigned
char charnumi[]={0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x70,0x10,0x10,0x10,0x10,0x10,0x7C,0x00,0x00};
主函數(shù)程序:
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- adc_init();
- LCD_Init();
- Paint_background(0xffffff,0,0,480,272);
- while(1)
- {
- adc_data
= read_adc(); - adc_data
= (adc_data*32226); - adc_data_tmp[0]
= adc_data/100000/100; - //adc_data_tmp[1]
= ((adc_data/100)0000)/10000; - adc_data_tmp[1]
= adc_data000000/1000000; - adc_data_tmp[2]
= adc_data00000/100000; - adc_data_tmp[3]
= adc_data0000/10000; - adc_data_tmp[4]
= adc_data000/1000; - adc_data_tmp[5]
= adc_data00/100; - adc_data_tmp[6]
= adc_data0/10; - adc_data_tmp[7]
= adc_data; - Paint_text(124+8*0,
20, 0x0,charnum[adc_data_tmp[0]],8, 16); - Paint_text(124+8*1,
20, 0x0,charnum[adc_data_tmp[1]],8, 16); - Paint_text(124+8*2,
20, 0x0,charnum[adc_data_tmp[2]],8, 16); - Paint_text(124+8*3,
20, 0x0,charnum[adc_data_tmp[3]],8, 16); - Paint_text(124+8*4,
20, 0x0,charnum[adc_data_tmp[4]],8, 16); - Paint_text(124+8*5,
20, 0x0,charnum[adc_data_tmp[5]],8, 16); - Paint_text(124+8*6,
20, 0x0,charnum[adc_data_tmp[6]],8, 16); - Paint_text(124+8*7,
20, 0x0,charnum[adc_data_tmp[7]],8, 16); - delay_adc();
- }
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